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Overview

Ardashir is a male character appearing in Arknights: Endfield. Claiming to be a world-traveling wanderer hailing from the independent city of Yelsh surrounded by snowy mountains, he is a mysterious individual of the Pythia race who hints at deep connections to the past Administrator and ancient Sargon.

Appearance

He features silver-gray hair, lapis lazuli eyes, horns on his head, and a tail. He wears a silver earring, has a mole on the nape of his neck, and is dressed in a blue high-necked coat with black base accents. He carries a black staff serving as his Arts unit.

Personality

He possesses a calm and composed demeanor. Acting as a restraining influence on his accomplice Nefaris, he advises against needless bloodshed. He thoughtfully observes the Administrator from afar, questioning how to avoid excessive sacrifice, while remaining steadfast in his belief that his hostile actions are ultimately for the survival of civilization.

Abilities

Utilizing a black staff as his Arts unit, he commands Arts that manipulate delta-shaped spaces as well as powers tied to the Superzone. Additionally, he can speak Ancient Sargon, a language considered unknown on Talos-II.

Background

Originating from ancient Terra's Sargon, he emerged from the independent city of Yelsh under the guise of a traveler. Implying that the former Administrator was the last king he served, he confronts the Administrator as an opponent driven by past history and a deeply ingrained purpose.

Relationships

He keeps a close watch on the Administrator, referring to them as the last king he served. He operates alongside Nefaris as an accomplice, often taking an authoritative stance to check her violent tendencies.

Trivia

The name Ardashir derives from an ancient Persian name meaning a ruler under divine law or truth. His physical traits, including his horns, suggest a design motif based on the Saharan horned viper.