Dobermann
Dobermann is a 4-star Guard Operator from the game Arknights who serves as a primary drill instructor for Rhodes Island. A native of Bolivar belonging to the Perro race, she is responsible for training new recruits and reserve operation teams. Leveraging her six years of military background, she excels at frontline combat command, tactical training, and prisoner interrogations.
Overview
Dobermann is a 4-star Guard Operator from the game Arknights who serves as a primary drill instructor for Rhodes Island. A native of Bolivar belonging to the Perro race, she is responsible for training new recruits and reserve operation teams. Leveraging her six years of military background, she excels at frontline combat command, tactical training, and prisoner interrogations.
Appearance
As a member of the Perro race, Dobermann has canine ears, long black hair, and a mole underneath her eye. Originium crystals are visible on her body surface as a result of Oripathy. Her costume consists of a black studded choker, a cropped black shirt, brown gloves, blue hakama-style pants tied with a blue sash and pouch, black pantyhose, and brown shoes.
Personality
Dobermann is known as a stern and exacting drill instructor who enforces rigid discipline and spartan training methods. While her strict nature strikes fear into recruits like Kroos, her severity is rooted in a genuine, protective concern for the survival of her trainees on the battlefield. Students who recognize her true intentions, such as Fang and Beagle, hold her in high regard.
Abilities
As a support-oriented Guard Operator, Dobermann possesses a talent that increases the attack power of 3-star team members, which can be further boosted upon activating her second skill. Backed by six years of military experience, she maintains high individual combat skills, leading frontline charges across various tactical operations while also handling prisoner interrogations.
Background
Born to a normal family in Bolivar, Dobermann initially pursued music and played the guitar. Political instability in her homeland drove her to join the military, where she advanced from a low-ranking soldier to the rank of colonel. After a conflict with a superior over a subordinate's death, she joined a rebel faction, but later resigned after losing faith in their cause. She eventually found her way to Rhodes Island, where the ideals of Amiya and Dr. Kal'tsit inspired her to embrace her role as an instructor, though she still treasures her fallen comrade's dog tag and a photo from her rebel days.
Relationships
Dobermann aligns closely with the vision set by Amiya and Dr. Kal'tsit. During the operation to rescue the Doctor, she took command on the ground and helped secure their exit alongside Nearl and Ace. She mentors Reserve Operation Team A1, including Fang, Beagle, and Kroos, and acts as an instructional guide alongside Jessica. Furthermore, her former acquaintance Instructor Grace has remarked that Dobermann has become considerably gentler than in her past military days.
Trivia
Her codename comes from the Dobermann dog breed, reflecting her Perro character design. Despite her composed and authoritative military attitude, she suffers from a severe fear of heights. Early in the game's tutorial, a scenario where she struggles to inflict damage against a high-defense enemy—leading Amiya to calmly remark on her difficulty—became a famous lighthearted meme within the community.