Last Rite
A character appearing in Arknights: Endfield. She operates as a dispatched contractor from the floating city of Seshka, serving as a brand ambassador and testing prototype combat apparel. Real name Adelheid, she is a Sarkaz of the Nachzehrer sub-race who formerly worked as a gravekeeper under her adoptive parents. Alongside her duties for Seshka, she carries out operator work for Endfield under a part-time arrangement.
Overview
A character appearing in Arknights: Endfield. She operates as a dispatched contractor from the floating city of Seshka, serving as a brand ambassador and testing prototype combat apparel. Real name Adelheid, she is a Sarkaz of the Nachzehrer sub-race who formerly worked as a gravekeeper under her adoptive parents. Alongside her duties for Seshka, she carries out operator work for Endfield under a part-time arrangement.
Appearance
She is distinguished by very long blue hair, red eyes, and pointy ears. Her outfit consists of a tight-fitting Witchcraft Hour test combat suit, styled with bare shoulders, detached sleeves, and gloves. In battle, she wields a large greatsword.
Personality
Extremely timid and socially awkward, she frequently gets flustered, to the point of stumbling over her own codename or title. Because she strictly represses her biological instincts out of personal principle, she constantly suffers from severe hunger and dizziness. Despite her meek demeanor and low self-esteem, she is highly conscientious and dedicated to completing her assigned duties.
Abilities
She commands Cold-attribute Arts that emit a chill associated with death. In combat, she possesses high offensive power, wielding her greatsword while moving through the air in fluid, streamlined trajectories. When severely panicked, her icy Arts tend to leak out around her uncontrollably.
Background
She was raised by a couple of Caprinae gravekeepers who adopted her. After continually resisting her innate Sarkaz urge to feed, she was discovered by Seshka merchants. Tempted by offers of training to suppress her instincts and paid work, she accepted a contract to act as their representative, stepping onto the battlefield in pursuit of a peaceful future.
Relationships
She holds deep respect for the Caprinae gravekeeper couple who raised her. She maintains a formal employment relationship with the merchants of Seshka, while at Endfield, her flustered and accident-prone nature frequently leads the Administrator to worry about her well-being.
Trivia
Her codename Last Rite refers to the funerary ritual rather than Last Light. It distinguishes her from other operators with phonetically similar names in the same setting.