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Character

Hoederer

Hoederer is a character in the cross-media franchise Arknights. A Sarkaz of the Goliath sub-race, he is a veteran mercenary commander who formerly served as a guard for Babel, an operative aligned with the Reunion Movement, and a high-ranking officer within the Kazdel Military Commission. He later re-establishes contact with Rhodes Island to sign a strategic cooperation pact, serving as an auxiliary Guard operator. Despite his rugged background, he is a deeply intelligent warrior with a scholarly disposition.


Overview

Hoederer is a character in the cross-media franchise Arknights. A Sarkaz of the Goliath sub-race, he is a veteran mercenary commander who formerly served as a guard for Babel, an operative aligned with the Reunion Movement, and a high-ranking officer within the Kazdel Military Commission. He later re-establishes contact with Rhodes Island to sign a strategic cooperation pact, serving as an auxiliary Guard operator. Despite his rugged background, he is a deeply intelligent warrior with a scholarly disposition.

Appearance

Hoederer is a tall, heavily muscled Sarkaz with long dark red hair, golden eyes, facial hair, pointed ears, and prominent horns. Following a confrontation with Manfred, he lost his left eye and wears a dark eyepatch over it. His attire includes a black shirt, pants, gloves, and a cape. While he previously carried a longsword and crossbow, his primary weapon in later combat is a massive greatsword.

Personality

Despite his long history in the ruthless mercenary underworld, Hoederer possesses a pragmatic, weary demeanor and prefers wisdom over needless violence. He is fond of reading and recording history, placing high value on educating younger generations of Sarkaz. Calm and strategic, he routinely maneuvers through complicated political and tactical situations. He acts as a grounded guardian toward W and shares an intense, enduring bond of trust with his partner Ines.

Abilities

Functioning as a Dreadnought-style Guard operator, Hoederer wields his heavy greatsword with immense physical strength, striking multiple targets while withstanding heavy damage. His Originium Arts allow him to manipulate glowing embers, which he can use for tactical support such as cushioning falls. In battle, his techniques deliver heavy physical and true damage, heal his own wounds upon striking, inflict stun on opponents, and provide defensive shelter to himself and adjacent allies.

Background

Hoederer built his reputation leading a Sarkaz mercenary squad, taking in the young survivor who would inherit the name W. After serving as a guard during Babel's relocation, he departed following its collapse. During the Chernobog crisis, he operated under the Reunion umbrella while staging a cover-up to allow Ines to operate in secret. He subsequently infiltrated the Kazdel Military Commission, gathered vital intelligence, and eventually defected to join forces with Rhodes Island in Londinium. Following the war, he dedicates himself to literacy and rebuilding Kazdel.

Relationships

Ines is his long-time mercenary partner, bound by deep mutual trust and shared plans for a peaceful future. He raised and educated W from her early days, continuing to watch over her like a father figure. General Manfred served as his high-ranking superior in the Military Commission; despite clashing violently with him, Hoederer acknowledges Manfred's role in Kazdel's stability. He maintains a formal operational alliance with Amiya and Rhodes Island.

Trivia

Hoederer is a published author whose written work, 'A History of the Sarkaz War,' received high acclaim even among scholars in Leithanien. His profound insight into history is respected by prominent figures such as the Lich Erhmengarde.

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