Skip to main content
Character

Take

Take is a shipgirl from the simulation game Kantai Collection, representing the second vessel of the Imperial Japanese Navy's Matsu-class (Type D) destroyers. Introduced as an event reward in late 2020, she stands out among her class with a lively, informal disposition and exceptional combat prowess. Despite her casual and spunky demeanor toward the Commander, she exhibits a respectful attitude around her fellow shipgirls and possesses remarkable night-battle capabilities based on her historical achievements.


Overview

Take is a shipgirl from the simulation game Kantai Collection, representing the second vessel of the Imperial Japanese Navy's Matsu-class (Type D) destroyers. Introduced as an event reward in late 2020, she stands out among her class with a lively, informal disposition and exceptional combat prowess. Despite her casual and spunky demeanor toward the Commander, she exhibits a respectful attitude around her fellow shipgirls and possesses remarkable night-battle capabilities based on her historical achievements.

Appearance

Take features a green bob cut with straight-cut bangs, purple streaks, two purple antenna hair strands, and gold-orange eyes. Her outfit includes a cropped khaki shirt with a grey sailor collar, green neckerchief, red turtleneck, and an anchor-tabbed black corset exposing her midriff. She wears grey cutoffs over black pantyhose, a wide belt, black gloves, and a knee pad on her left knee. Her rigging includes a funnel and foremast with radar on her back, a 12.7 cm high-angle gun mount on her left shoulder, quad torpedo tubes on her right leg, and depth charges on her left leg. A swimsuit variant showcases her toned abdominal muscles.

Personality

Using the masculine personal pronoun 'ore', Take has a frank, tomboyish personality. She interacts with the Commander on casual, peer-like terms, yet displays polite deference toward other shipgirls by addressing them with respectful honorifics. Driven and battle-ready, she prefers tactical night-combat drills over festive social gatherings. She takes a pragmatic approach to daily life, often preparing very humble, minimalist meals reflective of wartime scarcity, and tends to eat her food quickly.

Abilities

Despite belonging to a resource-efficient mass-production class, Take boasts exceptionally high torpedo stats and a luck stat cap that rival top-tier destroyers. Equipping quad oxygen torpedoes grants her substantial equipment stat bonuses. These traits make her an effective night-battle combatant capable of unleashing powerful torpedo cut-in attacks, though her base firepower is lower than standard destroyers.

Background

Take was added to the game in December 2020 as a clear reward for the final map of a limited-time operation based on late-war convoy escort missions. Her background traces back to major transport operations and fierce surface engagements, notably the combat at Ormoc Bay where her historical counterpart successfully sank an enemy destroyer with a single torpedo hit.

Relationships

She shares a close relationship with her elder sister, Matsu, whom she affectionately calls 'Matsu-nee', even when receiving scoldings over table manners. She shows great respect to fellow destroyers such as Kiyoshimo and Harukaze, maintaining polite language with them. She also interacts with veteran fleet members like Kitakami during casual base encounters.

Trivia

Her visual design was created by illustrator Akio Watanabe. Due to her name being a common Japanese noun meaning bamboo, fan content and media databases typically distinguish her using specific tags like 'Take (Kantai Collection)'. The notably frugal meals she prepares in-game serve as a historical nod to the severe supply shortages faced during the late stages of her real-world counterpart's service.